Follow Mohammad’s step-by-step workflow to create a leaping robot cheetah - the fastest mech on Earth
While some of these ways of working may seem like rather obvious techniques, the way you make use of them may be quite complicated.
For years now, the number one piece of software in my pipeline has been ZBrush. I start a project in ZBrush right after an idea appears in my mind. I usually don't make sketches or use blueprints for reference, instead I merge the concept and modelling stages together in ZBrush. So as I progress through the modelling stage, I also progress designing it. However, you must always progress from rough blocking to detailed surfaces.
Over the next few pages I'll show you how I design and model a mech creature - in this instance it's a mechanical Cheetah - in ZBrush.
What follows is my usual pipeline for modelling a mechanical creature step by step, and I'll also be demonstrating how to design the animal too. You will learn some of the main rules that you should bear in mind when designing a mech.While some of these ways of working may seem like rather obvious techniques, the way you make use of them may be quite complicated.
For years now, the number one piece of software in my pipeline has been ZBrush. I start a project in ZBrush right after an idea appears in my mind. I usually don't make sketches or use blueprints for reference, instead I merge the concept and modelling stages together in ZBrush. So as I progress through the modelling stage, I also progress designing it. However, you must always progress from rough blocking to detailed surfaces.